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CHOOSE.DIR
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00028_Script_28
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1994-12-08
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2KB
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69 lines
on noReply
global clipCount, returnQT
set the puppet of sprite 20 to TRUE
if clipcount = 1 then
-- Are you sure?
set the castNum of sprite 20 to the number of cast "Q2NO.MOV"
set the movieRate of sprite 20 to 0
--updateStage
set returnQT = "Q2NO.MOV"
go to "no"
else if clipcount = 2 then
-- Find a man... maybe I did?
set the castNum of sprite 20 to the number of cast "Q3NO.MOV"
set the movieRate of sprite 20 to 0
--updateStage
go to "no"
set returnQT = "Q3NO.MOV"
else if clipcount = 3 then
-- jacket off
set the castNum of sprite 20 to the number of cast "Q4NO.MOV"
set the movieRate of sprite 20 to 0
--updateStage
go to "no"
set returnQT = "Q4NO.MOV"
else if clipcount = 4 then
-- DO YOU MIND, if I take my shoes off?
set the castNum of sprite 20 to the number of cast "Q5YES.MOV"
set the movieRate of sprite 20 to 0
--updateStage
go to "no"
set returnQT = "Q5YES.MOV"
else if clipcount = 5 then
-- OK if I take my skirt off?
set the castNum of sprite 20 to the number of cast "Q6NO.MOV"
set the movieRate of sprite 20 to 0
--updateStage
go to "No"
set returnQT = "Q6NO.MOV"
else if clipcount = 6 then
-- blouse off
set the castNum of sprite 20 to the number of cast "Q7NO.MOV"
set the movieRate of sprite 20 to 0
--updateStage
go to "No"
set returnQT = "Q7NO.MOV"
else if clipcount = 7 then
-- stockings off
set the castNum of sprite 20 to the number of cast "Q8NO.MOV"
set the movieRate of sprite 20 to 0
--updateStage
go to "No"
set returnQT = "Q8NO.MOV"
else if clipcount = 8 then
-- tease
unsetQT 20
go to "FINISH"
-- set the castNum of sprite 20 to the number of cast "Q9BYE.MOV"
else
go to "ChooseMovie"
end if
end noReply